League of Legends Teams: Who You Need on Your Team and Why
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20 Jan 16

Guides

Trollibear01, members

Trollibear01

League of Legends Teams: Who You Need on Your Team and Why

I am sure we've all seen our fair share of good and bad teams and here are some reason of what sperates the good from bad.

I'm sure that most of you know that you shouldn't just pick random people to be on a team or play games with you. Just like in the LCS, everyone needs to have a role and a job. You shouldn't get someone to play with you or to join your team only to tell them to play a role they're uncomfortable with. But do you know who are good choices to create a team with, what those players and your team need to be and lastly, do you know why they have to be that way?

1. The types of players

These are positions, not of which lane you're in but what you role you have to take on. These are:

- Main/Head shot caller: This is the person to call shots, these include "engage now", "set up like this...", and even calling stuff like "focus ______" or "stay away from their jax unless we're together"

- Basic shot caller: Similar to the head shot caller, but this person tends to call smaller things such as "let's take dragon now" or "attack mid inhibitor turret". Now if this person says to focus the top laner but you hear the head shot caller says to focus the mid laner, you should listen to your head shot caller.

- Knowledge expert: All of the players on your team should hopefully know about the items, masteries, runes and other basic stuff. The knowledge expert's job is to have a very advanced and in-depth knowledge of the game. This is the person who tells you to build certain items during certain games and which runes and keystone masteries to use. Normally it's in your best interest to listen and consider his ideas, because he's the guy who could spend hours reading every detail in the patch notes.

- The energy: Making the game fun, exciting and keeping the players, well, playing, this is the "energies" job. If you're losing or not having fun and tilting, this guy/girl is the one you need. They will pump you up and get you so excited that you forget everything else. All there is is the game and you are there to win and while you're doing that, you're also having fun.

- A leader: Every team needs a leader the one to keep them on the right track, the one to make sure try listen to the other members. This summoner radiates confidence, he inspires others to take arms and follow him, wherever and whenever. Generally he should be an all-around good guy who everyone normally likes him and doesn't want to disappoint.


2. Lanes

The team needs a full roster. The team needs a top laner, a jungler, a mid laner, adc, and a support. Make sure that everyone is comfortable with their role and, if needed, you have substitutes ready to take their spot. Don't make a jungle main go mid lane just because he is a good main shot caller and you already have a jungle. The key is to have everybody play in a lane that they are comfortable with and qualified to play in.

3. Communication

The team needs communication. Communication is another huge part in having a good team. Without good communication your team will be at mercy of any other team that has communication. If you don't have communication, your roles as shot caller and such will be pointless as you cannot communicate your plans and such. If you can't tell your team when to engage and when to not engage, how do you expect to even coordinate something like a gank?

4. Relationship

You need to have a relationship. Now by that I mean that you have to be friends; to know and to trust each other. Without a relationship and trust everything will be worse, even if it's just by a little. If you don't trust your team you may begin to take on other people's roles. For example, even though you are the energetic one, you might begin trying to call shots. This will confuse your team and you will become someone who people don't want to play with. Another risk is that someone tries to do too much themself and then stops communicating. When that happens, they stop doing their role for the team, either by not telling others what they are doing or not listening to the team's plans.

I hope you now see a lot of thought must go into a good team and that these things can be the difference between a good team and a great team. In order to play at a high level, it's not just a bunch of good players playing a good game, but a bunch of good players playing a great team game.

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