Managing economy in CSGO
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21 Oct 15

Guides

Toashtie

Managing economy in CSGO

Managing economy is essential when it comes to counter strike as it will allow you to get the proper equipment and guns to win the rounds

To start off, here is a picture of the round loss bonuses and what money rewards you get with weapons. This should help you with managing economy better by knowing when to eco with how many you have lost in a row.

Graphic by Vakarm.net

The standard meta at the moment is as follows. If you win pistol round, you will buy up as much as you can with nades and rifles or SMG's. SMG's are a smarter option in the second round buy as your opponents will either not be able to afford armor and you can then kill them very fast, or they will upgrade pistols and you are favoured in the aim duel. SMG's Reward $600 a kill and they are fairly easy to get on anti-eco rounds. The SMG's only cost $1250-$2000 and they reward $600 apart from the p90 which costs $2350. This means that you only need around 3-4 kills to get more money than you paid for the gun. After the opponents are done eco'ing they will be able to afford rifles which will mean you will need to buy rifles to have a chance at dueling with them successfully. To be truly efficient with your economy you could choose to keep hold of the SMG's and try throw away a round with them.

If you lose the pistol. Forcing up on the second round is not a bad choice. Buying 1 scout on your team and upgrading pistols on the other. You can possibly do damage to the other team or even win the round. If you lose that round then you should do a full eco where you buy nothing just stick to the pistol you spawned with. Another option is to do a full eco after losing the pistol round if you get minimal kills as a CT or don't get a bomb plant as T, this is as less money will be gained if you can not get kills or get a bomb plant. Full eco'ing after losing pistol as well will allow for a more full buy on the 3rd or 4th round which will mean you can all afford full equipment with the likes of grenades and defuse kits which may prove game changing for CT players, or even have the option of buying an AWP early on to your awp player(s) on the team.

As you can see in the picture above, round losses consecutively will vary the amount of income for the team. This will help you when you decide to eco or not. Say for example you are winning a lot of the rounds in the game, but you keep dying in the rounds and losing equipment this will mean to maintain your lead you will be buying rifles the majority of the rounds. If you lose one round then your bonuses reset so this will leave you with $1400 this will most likely mean your team will be forced on to a save round or buy all you can which I don't recomend. To prevent this from happening, you should ask your teammates to drop you weapons, this allows to balance out the economy of the whole team and helps you buy properly each round. If you try to minimise your deaths as much as possible and stop yourself from dying, then you should be able to keep a few players alive each round you win, this can be crucial in games as having proper equipment will change rounds completely as it may lead to losing trades if you do not have say an M4A4/M4A1s but have a FAMAS instead if the opposing team has an AK you will be less favoured in the duel.

To round things up, the key to managing your economy is knowing when to buy and what to buy. If you know what you need and when you need it. You will be able to have the proper equipment each round and grind out that win. Remember Successfully managed economy can be game changing, don't be afraid to save a few rounds to help you win the others. Thanks for reading my guide on managing economy. I hope you can benefit from it greatly.

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