Melt Your Enemies - An Overpass Molotov Guide
Turn up the heat on Overpass!
Turn up the heat on Overpass!
Overpass, once the new kid on the block, is now one of the oldest maps currently in the map pool. This makes it hard to keep coming up with new things on Overpass, which is why I tried but can't guarantee that you've never seen the molotovs and incendiaries in this article. However, the line-ups I'm about to show you are probably the overall most useful ones I can think of and will greatly help you in every type of game that you may play on Overpass in the future.
In this guide, I'll show you 10 molotov/incendiary line-ups, all of which with a corresponding video and context for the usage of the shown line-ups. Please keep in mind that all of these line-ups are performed on 128 tick and some may, sadly, not work on 64 tick.
These molotov and incendiary line-ups will also be rated with a difficulty rating ranging from very easy (intuitively throw-able with no practice) to very hard (you will need to invest some time and be mechanically sound to throw this line-up reliably), but I tried to keep these line-ups in the medium-range to not to publish a guide only with very situational or hard line-ups. Let's start off with the offensive side, the Terrorists!
T-Side
T-Spawn to B-Short
<iframe src="//www.youtube.com/embed/ZAq_IDb2QH4" width="600" height="336" allowfullscreen="allowfullscreen"></iframe>
Difficulty: Medium, Hard if done without stopping
Usage: This line-up is really useful when you're trying to establish a default on the T-side and you need B-Short control, which makes this line-up rather early-round-heavy, but I can also see it be used when you're rotating from A back to B and trying to take B-Short before executing on B later in the round.
Pros:
Cons:
B-Stairs to Toxic
<iframe src="//www.youtube.com/embed/PtCqOwrzy-4" width="600" height="336" allowfullscreen="allowfullscreen"></iframe>
Difficulty: Medium, Medium-Hard if done without running
Usage: Can be used whenever you pass the stairs (preferably as the last) to execute onto B, which includes rushes or late-round executes.
Pros:
Cons:
B-Short to Headshot
<iframe src="//www.youtube.com/embed/3BKW1n05m74" width="600" height="336" allowfullscreen="allowfullscreen"></iframe>
Difficulty: Really Easy
Usage: Great tool for mid-round or late-round executes onto B, takes away a great and annoying position for the CTs to hide in and peek around with a flash from a teammate.
Pros:
Cons:
B-Short to Toxic
<iframe src="//www.youtube.com/embed/pGTXbb8T130" width="600" height="336" allowfullscreen="allowfullscreen"></iframe>
Difficulty: Easy
Usage: Just like the line-up above, useful for mid-round or late-round executes.
Pros:
Cons:
B-Short to Jungle
<iframe src="//www.youtube.com/embed/1rCmFEBrgfI" width="600" height="336" allowfullscreen="allowfullscreen"></iframe>
Difficulty: Very Easy
Usage: Great for an off-meta bombsite take on B or for countering an annoying enemy always playing in Jungle and harassing you mid-take.
Pros:
Cons:
A-Long to Truck Corner
<iframe src="//www.youtube.com/embed/-3RZjZzKlec" width="600" height="336" allowfullscreen="allowfullscreen"></iframe>
Difficulty: Medium (you need to walk just a bit)
Usage: Great asset for taking A after taking Long control, which makes this a good tool for teams that always like to roam around the map or in their defaults. This line-up takes away a strong defensive position.
Pros:
Cons:
A-Long to Green
<iframe src="//www.youtube.com/embed/UPg8p7muhXE" width="600" height="336" allowfullscreen="allowfullscreen"></iframe>
Difficulty: Easy-Medium
Usage: Just like the line-up above, this one is great for a variety of A-site executes in the mid- or late-round. Especially good in the repertoire of default-heavy T-teams.
Pros:
Cons:
CT-Side
Jungle to B-Short
<iframe src="//www.youtube.com/embed/1_ZZZm0xMww" width="600" height="336" allowfullscreen="allowfullscreen"></iframe>
Difficulty: Medium (you need to press and then release both mouse buttons at the same time)
Usage: This defensive incendiary line-up works great for either stopping a default set-up from the Ts towards B-Short and allows your team to take B-Short control before the Ts can.
Pros:
Cons:
Jungle to Monster
<iframe src="//www.youtube.com/embed/Cs122jQ5oUw" width="600" height="336" allowfullscreen="allowfullscreen"></iframe>
Difficulty: Easy
Usage: Works great to either stop a B-rush or to interrupt a B-site take when it's already happening, either by shutting the Ts out of B or splitting the players that are coming out of Monster apart.
Pros:
Cons:
In front of A to Tunnels
<iframe src="//www.youtube.com/embed/R2DtPitTSc8" width="600" height="336" allowfullscreen="allowfullscreen"></iframe>
Difficulty: Hard (with jumpbind/double-key jumpbind)
Usage: Can be used as an early-round tool to disallow the Ts easy entry to Playground and Fountain and can help you get aggression going.
Pros:
Cons:
Don't Burn Yourself
Like always, every line-up is situational from a certain perspective. There isn't the single best line-up to defend or attack A or B, no best grenade to throw every match. Every match is different, and you should always be open to new line-ups and new approaches to the same problem in order to always truly stay on top. It is no easy task, but these line-ups may help you get where you want to get.
If you think you're still not prepared enough on Overpass, feel free to check out my Painless Overpass Smoke Guide and arm yourself with even more top-tier utility line-ups!
If you want to show your sick execute, you can head over to #Digscord and share your thoughts there or hit me up on Twitter if you have any kind of feedback regarding this article or any of my other work!
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